Skills

All skills.

Pipe Wrench
Middle of the road rebuild and repair abilities. Even loosens cooling pipes for putting out small fires. Perfect for Gunners and Pilots.
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 5 120.00
ExtinguishFire 0 1.00
ExtraRebuild 0 4.00
Fire Extinguisher
Instantly put fires out. For those who play reactively.
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 2 0.00
ExtinguishFire 0 20.00
ModifyIgnitionChance 4 -1.00
Rubber Mallet
Repairs a massive amount of health! Beware a long cooldown and slow rebuild. Perfect match for a Spanner. Terrible for Gunner or Pilot to bring alone.
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 9 250.00
ExtraRebuild 0 2.00
Spyglass
A portable telescope used to sight and spot enemy ships at a distance with a visible icon on the map. Terrain and clouds will block or remove the spot. 3 levels of zoom, click to activate spot, 0.5 seconds cooldown on clicks.
MovingSightHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
MarkTarget 0 1.00
Phoenix Claw
Somehow, this lucky talisman helps you turn the ship faster. Phoenixes don't exist. It's probably a chicken's foot. Blasted superstitious pilots.
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
DamageAllEngines 0 52.00
ModifyAngularDrag 0 -0.65
ModifyLongitudinalDrag 0 2.00
ModifyThrust 0 0.50
Lochnagar Shot
Gunners were always known to have a few screws loose. This experimental ammo may just prove it.
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
DamageOnFire 0 12.00
DamageOnFireProportional 0 1.00
ModifyAmmoCount 0 -0.60
ModifyAreaOfEffect 0 -0.50
ModifyArmingTime 0 -0.60
ModifyDamage 0 1.25
ModifyIgnitionChance 0 2.00
ModifyRecoil 0 -0.60
ModifyRotationSpeed 0 -0.80
Shifting Spanner
If your part is broken and red, this is just the thing to get it working again. Great rebuild, but little repair. Short cooldown, though. Perfect companion to Mallet.
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 2 40.00
ExtraRebuild 0 5.00
Heavy Clip
The extra weight in this clip helps dampen the recoil. Simple, right?
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyRateOfFire 0 -0.20
ModifyRecoil 0 -0.90
Incendiary Rounds
Everyone hates fire. Take this and ruin someone's day.
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AccelerateFires 0 100.00
AddChanceOfFire 0 0.25
ModifyProjectileSpeed 0 -0.30
ModifyRateOfFire 0 -0.30
Burst Rounds
"More! More bigger and badder explodes!" he said. He received. More explosive powder means less casing mass, reducing direct damage and range. Shortened fuses causes reduced arming range. Useful on guns with AOE and Shatter on secondary damage, or to reduce arming range on guns that have an arming time. Does not affect AoE radius and should never EVER be used on the following guns: Gatling, Minotaur, Barking Dog, Aten, and Hellhound.
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAreaOfEffect 0 0.50
ModifyArmingTime 0 -0.25
ModifyLifetime 0 -0.25
ModifyPrimaryDamage 0 -0.20
ModifySecondaryDamage 0 0.10
Kerosene
Just sneak some into the fuel lines when the engineers are taking a smoke break. They won't notice, I swear.
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
DamageAllEngines 0 40.00
ModifyAngularDrag 0 3.00
ModifyThrust 0 1.50
Hydrogen Canister
Please make sure you have your helmets on. Very dangerous vertical acceleration increase and balloon damage. Just a touch is all you need. DON'T forget to turn it off. The engineers are going to clobber you if you destroy the balloon with overuse. Effects last for 3s after deactivation,
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
DamageBalloon 3 75.00
ModifyClimbForce 3 3.50
ModifyDescentForce 3 -20.00
ModifyIgnitionChance 3 0.50
ModifyVerticalDrag 3 -0.60
Drogue Chute
There's a difference between throwing a fit and 'saying' that you're not going to budge. Deploying this will make it happen. Effects last for 2s after deactivation.
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyLateralDrag 2 5.00
ModifyLongitudinalDrag 2 2.50
ModifyVerticalDrag 2 2.50
DynaBuff Industries Kit
Engineers are here to make things better. More running around and hitting things for more better!
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
BuffComponent 1 1.00
Moonshine
Who knew that your favorite drink also makes for a good fuel? Wait a second. You've been drinking fuel this whole time? Hope those engineers can work on your stomach too.
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
DamageAllEngines 0 120.00
ModifyAngularDrag 0 10.00
ModifyLongitudinalDrag 0 -0.50
ModifyThrust 0 2.00
Chemical Spray
Protect all your components from fire if you can maintain the sprays! It's the best way to keep in shape these days.
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 5 0.00
ExtinguishFire 1 3.00
ModifyIgnitionChance 25 -1.00
Tar Barrel
Press the "Use Helm Equipment" button to release dangerous smog clouds behind you to cripple pursuing enemies. 3 second cooldown between use. Effects to ships inside tar cloud: -90% visibility, 15 shatter dmg/s to all components, -25% forward and turn speed, random motion applied to ship. Effects to own ship:
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
DamageAllEngines 3 80.00
ModifyVisibility 3 -0.20
ProduceSmoke 30 1.00
Greased Rounds
After greasing each bullet, I hope you can still hold the gun in place. Don't forget to clean up your mess afterwards.
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAmmoCount 0 0.20
ModifyDamage 0 -0.20
ModifyProjectileSpeed 0 -0.20
ModifyRateOfFire 0 0.60
ModifyRotationSpeed 0 -0.15
Lesmok Rounds
Don't tell the engineers what powder you packed into these bullets to make them fly farther.
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAmmoCount 0 -0.30
ModifyProjectileLift 0 0.00
ModifyProjectileSpeed 0 0.70
ModifyRotationSpeed 0 -0.30
Heatsink Clip
Special coolant slots built into these clips can not only extinguish some fire but also negate any future flames.
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ExtinguishFire 0 20.00
ModifyIgnitionChance 0 -1.00
ModifyProjectileSpeed 0 -0.20
ModifyRotationSpeed 0 0.50
Charged Rounds
Some shrapnel here, solid fuel shavings there, and voila!
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAmmoCount 0 -0.20
ModifyDamage 0 0.30
ModifyProjectileSpeed 0 0.20
ModifyRateOfFire 0 -0.25
ModifyRecoil 0 -0.20
Balloon Vent
Vent gasses from your balloon to allow very rapid descent. Dodge a Pyramidion ram, or try skewering someone with a Spire? Yeah, right. Just don't forget to turn it off. Effects last for 3s after deactivation.
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
DamageBalloon 3 65.00
ModifyClimbForce 3 -20.00
ModifyDescentForce 3 3.00
ModifyVerticalDrag 3 -0.60
Impact Bumpers
This is the captain speaking. Please ensure that your seatbelts are fastened. It's going to be a bumpy ride! Effects last for 5s after deactivation.
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAngularDrag 5 3.50
ModifyImpactDamage 5 -0.30
ModifyLateralDrag 5 5.00
Range-Finder
A set of binoculars used to scope the distance to a target and spot it. Keeping a ship within line of sight while scoped will give the distance to target. Automatically spots targets when zoomed in. This is bad for 'stealth' approaches. Use the Spyglass without spotting instead for ambushes.
MovingSightHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
MarkTarget 0 0.00
RangeToTarget 0 0.00
Armor Kit
Make do with what you have and add armor to any component. Here's to hoping that this scrap metal isn't needed elsewhere.\n\n
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlytrue
Effect Duration Strength
AddBonusArmorBuff 60000 312.00
AutoRepair 6 0.00
Fail-safe Kit
The marvels of modern engineering. A machine that repairs machines! Hope they don't replace the engineers job...\n\n
RepairTouchRepairtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 8 1.00
ExtraRebuild 0 3.00
HealPart 15 24.00
Drift Sail
Q: How much faster do you need to go? A: Yes. This is a highly experimental tool gained from reverse engineering the Rushing Drift mechanism used in the Faction wars. Engage after you have reached maximum velocity to slowly gain even more speed. Danger! The tool is slightly defective, and your ship will take double damage from any impact, including ships, rocks, and the Nemesis and Phobos guns. 3 second duration, Doesn't play Initial D (but should),
PilotTouchHelmtrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAngularDrag 3 -0.77
ModifyImpactDamage 3 1.00
ModifyLateralDrag 3 -1.00
ModifyLongitudinalDrag 3 -0.90
ModifyThrust 3 -0.50
Engineer Stamina
Run faster.
RepairTouchStaminatrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyClimbForce 0.200000002980232 1.85
Gunner Stamina
Increases the firing arc of the gun you're on.
GunTouchStaminatrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AdditiveYawArcs 0.200000002980232 20.00
ModifyPitchArcs 0.200000002980232 0.40
ModifyReloadTime 0.200000002980232 0.25
ModifyRotationSpeed 0.200000002980232 0.30
Pilot Stamina
Increases speed and acceleration of the airship.
PilotTouchStaminafalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAngularDrag 0 0.15
ModifyClimbForce 0.200000002980232 1.50
ModifyDescentForce 0.200000002980232 1.50
ModifyLongitudinalDrag 0.200000002980232 -0.20
ModifyThrust 0.200000002980232 1.25
ModifyVerticalDrag 0 -0.20
Engine Upgrades
No description.
AnyTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAngularDrag -1 -0.20
ModifyClimbForce 0 0.25
ModifyThrust -1 0.35
Munitions Upgrade
No description.
AnyTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyDamage -1 0.15
ModifyRotationArcs -1 0.20
Survivability Upgrade
No description.
AnyTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyDurability -1 0.10
Munitions Upgrade 2
No description.
AnyTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyDamage -1 0.10
ModifyReloadTime -1 0.10
ModifyRotationArcs -1 0.10
Survivability Upgrade
No description.
AnyTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyDurability -1 0.13
ai.boss.pipe_wrench
No description.
RepairTouchRepairfalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 16 200.00
ExtraRebuild 0 4.00
ai.enemy.pipe_wrench
No description.
RepairTouchRepairfalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 12 60.00
ExtraRebuild 0 4.00
ai.boss.extinguisher
No description.
RepairTouchRepairfalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 12 0.00
ExtinguishFire 0 5.00
ModifyIgnitionChance 4 -1.00
ai.enemy.extinguisher
No description.
RepairTouchRepairfalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 2 0.00
ExtinguishFire 0 5.00
ModifyIgnitionChance 20 -0.75
coop_vip_buff
No description.
AnyTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlytrue
Effect Duration Strength
ModifyDurability -1 0.10
ai.convoy.pipe_wrench
No description.
RepairTouchRepairfalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 6 80.00
ExtraRebuild 0 6.00
Oversurge Ram Ability
Gives an intense boost of forward speed causing your ship to slice through unarmored enemies like a hot knife through butter while taking less damage yourself. 1000000 N instant forward thrust independent of engines. -50% Impact damage taken and +500% Impact damage given for 4 seconds. 42s cooldown.
PilotTouchSpecialPilottrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration0
Cooldown Time42
Shipwide Displayfalse
ParamValue
ImpactDamage5
ThrustPerSecond1000000
ImpactProtection-0.5
Concussive Blast Ability
Unleash supercharged balloon gases in the direction you are looking to push enemies that are within 600m back with extreme force. 30s cooldown
GunTouchSpecialGunnertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration0
Cooldown Time30
Shipwide Displayfalse
ParamValue
Range600
Impulse1600000
Velocity600
Component Disruption Ability
Remotely sabotage enemy guns and engines in your line of site. 100% effectiveness at point blank range, falling off to 0% at 800m. Less effective against bosses and convoys. 45s cooldown
MovingTouchSpecialEngineertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration0
Cooldown Time45
Shipwide Displayfalse
ParamValue
Range800
Damage300
Velocity800
ai.emplacement.pipe_wrench
No description.
RepairTouchRepairfalse
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
AutoRepair 2 20.00
ExtinguishFire 0 2.00
ExtraRebuild 0 4.00
Engine Stabilization Ability
Activate stabilizers on engines, repairing them at a rate of 40 HP/s for 20 seconds. 90s cooldown
AnyTouchSpecialPilottrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration20
Cooldown Time90
Shipwide Displaytrue
ParamValue
HealPerSecond40
Proximal Detonation Ability
Activate all weapons with specially outfitted rounds with +250% AoE burst size, +10% secondary damage, and will automatically detonate when near an enemy. 20s Duration. 90s cooldown.
MovingTouchSpecialGunnertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration20
Cooldown Time90
Shipwide Displaytrue
ParamValue
AOEMultiplier2.5
SecondaryDamageMod0.15
Salvo Neutralizer Ability
Generate a field in the direction you are looking that will neutralize a high amount of incoming fire and prevent damage to the ship for 20 seconds, or until the shield is broken. Can not block armed mines or weapons with large area of effect. 2000 HP 30s cooldown.
MovingTouchSpecialEngineertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration20
Cooldown Time30
Shipwide Displaytrue
ParamValue
Health2000
Static Turret Ability
Deploy an unmoving weapons platform in the direction you're looking that will target enemies. Launching directly at enemy ships or terrain will cancel the deploy. Drone will last for 45s 120s cooldown "Hail Choppy."
MovingTouchSpecialEngineertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration45
Cooldown Time120
Shipwide Displayfalse
ParamValue
Range350
Cataclysm Rounds Ability
Engage auxiliary power to all guns and triple their damage output for 15s. 80s cooldown.
MovingTouchSpecialGunnertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration15
Cooldown Time80
Shipwide Displaytrue
ParamValue
DamageMultiplier 2
Combustion Dampener Ability
Release protective foam from rigged valves to extinguish, apply fire immunity, and absorb 15% of all incoming damage to all components for 30s. 90s cooldown
MovingTouchSpecialEngineertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration30
Cooldown Time90
Shipwide Displaytrue
ParamValue
DamageReduction-0.15
Tar Bomb Ability
Unleash a plume of highly caustic gases behind you to damage all ships. Be careful, as this includes allies and your own ship. Clouds last 15s 60s cooldown
MovingTouchSpecialPilottrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration15
Cooldown Time60
Shipwide Displayfalse
ParamValue
SizeMod1.5
DamageMod.65
MaxClouds3
Lightning Draw Ability
Activate rigged ship mechanics to quickly reload all guns with 75% increased clip size. 10s duration 60s cooldown
MovingTouchSpecialGunnertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration10
Cooldown Time60
Shipwide Displaytrue
ParamValue
AmmoMod0.75
ReloadMod1.75
Mechanized Rebuild Ability
Engage special machinery to instantaneously rebuild all components and repair them for 375 health over 30s. 160s cooldown
MovingTouchSpecialEngineertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration30
Cooldown Time160
Shipwide Displaytrue
ParamValue
RepairBonus12.5
Mine Volley Ability
Call in a volley of 12 mines 500m away in your line of sight. Mines have no allies, and will detonate on any ship. Mines will automatically detonate after 30s. 160s cooldown
MovingTouchSpecialGunnertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration30
Cooldown Time160
Shipwide Displayfalse
ParamValue
Mines12
Radius200
Distance500
Heroic Stamina Ability
For 10 seconds, stamina with not deplete and all stamina effect are increased by twofold.
MovingTouchSpecialPilotfalse
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration10
Cooldown Time200
Shipwide Displayfalse
ParamValue
Power1.5
Heroic Stamina Ability
For 10 seconds, stamina with not deplete and all stamina effect are increased by twofold.
MovingTouchSpecialGunnerfalse
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration10
Cooldown Time200
Shipwide Displayfalse
ParamValue
Power1.5
Heroic Stamina Ability
For 10 seconds, stamina with not deplete and all stamina effect are increased by half.
MovingTouchSpecialEngineerfalse
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration10
Cooldown Time200
Shipwide Displayfalse
ParamValue
Power1.5
Advanced DynaBuff Ability
Special machinery automatically applies a Dynabuff enhancement to all components for 40s. (+29% hull, +20 thrust, and -20% vertical drag, and +10% damage on guns). 120s cooldown
MovingTouchSpecialEngineertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration40
Cooldown Time120
Shipwide Displaytrue
ParamValue
ModifyDamage1.1
ModifyThrust1.2
VerticalDrag-0.2
HullIntegrity1.29
Gigaton Blast Ability
Deploy devastating fiery burst that will melt the armor of enemies that are in your line of sight within 600m of your ship. 30s cooldown.
MovingTouchSpecialGunnertrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration0
Cooldown Time30
Shipwide Displayfalse
ParamValue
Range600
Damage500
Air Horn Ability
Draw fire from enemies within 800m radius for 40 seconds. No effect on convoys and some boss ships traveling to a base. 40s cooldown
MovingTouchSpecialPilottrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration40
Cooldown Time40
Shipwide Displaytrue
ParamValue
Range800
Enhanced Envelope Ability
Balloon will heal over time at a rate of 55 HP/s, resists flechette and fire damage (-30%), and has reduced vertical drag (-60%) and increased vertical acceleration (+200%). Lasts 30s. 90s cooldown.
MovingTouchSpecialPilottrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration30
Cooldown Time90
Shipwide Displaytrue
ParamValue
FireMod-0.3
FlechetteMod-0.3
VerticalDrag-0.6
HealPerSecond55
VerticalThrust2
Rushing Drift Ability
Ship will gain increased movement abilities to help traverse great distances and side drift around enemies and into mountains at the cost of fine control. 20s duration 60s cooldown
MovingTouchSpecialPilottrue
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlytrue
Duration20
Cooldown Time60
Shipwide Displaytrue
ParamValue
LateralDrag0
Battle Spoils: Reload
No description.
MovingTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlyfalse
Effect Duration Strength
ModifyReloadTime 0 0.15
Battle Spoils: Repair
No description.
MovingTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlyfalse
Effect Duration Strength
ModifyRepairTime 0 -0.20
Battle Spoils: Engines
No description.
MovingTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlyfalse
Effect Duration Strength
ModifyThrust 0 0.15
Battle Spoils: Durability
No description.
MovingTouchBonusBufffalse
Context
Range
Type
Public
DefaultUnlockedfalse
CoopOnlyfalse
Effect Duration Strength
ModifyExplosiveDamage 0 -0.10
Extended Magazine
What's better than more bullets? Even MORE bullets! Pack them in until the guns scream.
GunTouchGuntrue
Context
Range
Type
Public
DefaultUnlockedtrue
CoopOnlyfalse
Effect Duration Strength
ModifyAmmoCount 0 0.50
ModifyDamage 0 -0.15
ModifyRateOfFire 0 -0.10