Bloodshed Among the Factions!

Table of Contents
  1. Description
  2. Ridge Forest Brawl
  3. Outsiders' War
  4. Midland Expansion
  5. The Dawn's Attrition
  6. Liquid Acquisition
  7. The Great Reach
  8. Divided Lands
  9. Allies and Enemies
  10. Blood in the Water
  11. The Northwind Charge
  12. Seven Day Strife
  13. Retribution and Intrigue
  14. Retribution and Intrigue II
Data Source and Editor Notes

Date Accessed: 2023-11-23
Obtained from the game via screenshots. Text copied with Windows' Snipping Tool OCR feature. Some typos have been fixed.

Added bolding to when an alliance is created/first mentioned in a section.
Added underline to highlight the result of a war.
Players with no known faction allegiance are simply bold.

Description

Newspaper headline reads 'Bloodshed Among the Factions!'

HONOR, GLORY, AND DESTRUCTION IN THE NEW AGE.

Articles, newspaper clippings, and handwritten accounts from various presses and authors are bound neatly to the pages of this book. While some of the pages are pristine, smelling of freshly pressed paper, others are scorched and written over older faded pages torn from other books. It is obvious that they come from vastly different regions. Each page details the events of the greater conflicts in the modern wars between Factions. The first page contains a short preface.

"History is written by the victors" -I can't recall where I heard this phrase, but there aren't any truer words to address the ongoing strife between the factions. How much more destruction will they wage on the world and what stories will be lost as a result? Perhaps we'll never know. We're almost clueless about of the iron beasts and steel husks littering the deserts and frozen wastelands because the dead can't write! Unfortunately, there were no victors in that cataclysm. Just a whole bunch of mystery buried in the rubble and not a single hand to jot down any notes of what happened. Hopefully we can get it right this time around.

-Alive and Writing

Ridge Forest Brawl

The Ridge Forest Brawl was as intense as it was short. The skirmish was dominated by the Chaladonians whose small and nimble fleets wreaked havoc in the mainland. The Baronites suffered many losses but were able to maintain a hold of their rolling hills from the threats from all sides, but the constant bombardment from the southern Mercantile Guild will likely put a strain on their future relationships. The Anglean Republic was a nation to be feared, with the most members and deadliest weaponry, but it seemed like their icy exterior was quickly thawed by the Mercantile and Chaladonian advancements. Chaladon's momentum seemed unstoppable as they encroached further and further into the mainland, and eventually spreading both to the north and to the south. However, a Mercantile resistance force was able to stymie the push and regain lost territories in the nigh hour. There was much disagreement at the thought of an accord, but the Mercantile Guild ultimately realized that their trade would benefit in a calmer environment instead of their supply lines being constantly disrupted by chaos. If the accord was not reached, the skirmish would have likely turned into a full-fledged war that pit the Chaladonians and Merchants against each other. We'll never know where the two remaining factions would pledge their allegiance to. Only until war erupts will we know the factions' true colors.

Outsiders' War

Once again, war has swept across the land. The Outsiders' War, named after the unusual alliances formed, was quick and but narrowly decisive. The war was kindled by the Chaladonians as they claimed mines from the Merchants for new heavy manufacture, and secured land from the Baronites to protect the farms from being overburdened and stripped bare of resources. Despite exploiting weak Chaladonian convoys and retrieving unheard of amounts of essential goods, champions like Skyraider of the Fjord Baronies, TzeroX of the Angleans Republic, and El Yuron of the Mercantile Guild could not stop the likes of Hai Fisch, Slipt, Letheliah, and Oppressedzebra from bringing about war.

Historically, the Angleans and Chaladonians aren't known to get along. However, some goodwill might have been brought to the tropical isles by Waper, who was known to fight for both factions before the war began. Ultimately, the Angleans and Chaladonians formed the Primal Conservancy, at 6000 members strong, to prevent fertile lands and water supplies being spoiled by the cutthroat capitalism of the Utilitarian Assembly. Backed by the Merchants and Baronites, the Assembly fought for free and open trade with 5500 supporters. Despite looking down on the Merchants' habit of trading labor so freely, the Baronites could not strike the market pacts they required to feed their growing migrant population.

The two alliances fought tooth and nail over resources and territories with RearAdmiralZill, Shinkurex, Lysanya, and gloowa bringing in many territory victories for the Assembly while Dementio, EXPEREMENTATOR, Diehard.zero, and Gevurah secured resource domination for the Conservancy by completing key Missions. In the end, The Mercantile efforts waned dramatically as the world transitioned into war while the Baronites struggled to shoulder the weight. Clearly, the Fjord Baronies stood to lose the most if they suffered a defeat.

In the end, the Primal Conservancy was successful in protecting the bulk of the resources that they needed to ensure the future of their factions, and perhaps the futures of any faction willing to share. The Utilitarian Assembly failed to acquire enough new resources to incentivize the formation of new commerce agreements. The forces of the world have shifted and it will take some time for the dust to settle and for balance to be found. Perhaps, then, new alliances will be forged to fight for a different interpretation of the world.

Midland Expansion

Careful and conservative skirmishes dotted the land for weeks on end. Each one seemed random and independent from every faction. The chaos of war covered the movements and alliances shifting right below the surface. However, in a sudden strike, the Northern Guard revealed themselves! The powerful group of Anglean and the Baronite ships descended quickly on the weakened midlands. The many weeks of subtle feints and raids left the central territories vulnerable to this tactical thrust.

The Immortal Insurrection, a defensive force of Chaladonians and Merchants quickly withdrew their forces, conceding great swaths of the map in an attempt to maintain Virna, a vital straight to the north giving access to the Burren.

At over 24,000 strong the Guard outnumbered the Insurrection almost two to one. To make matters worse KeijoPertti stood at the Guard's head directing ships and taking to the front lines like a sledgehammer. To his sides stood the tacticians of Anglea, Aayra, Zero Zero Zero Zero, and Jonlrenicus, and the heroes of the Baronies, Frostbound, Neddie, and Skrimskraw.

As the war reached its crescendo the Merchants Desdemona Dreadless and Lord Rho of Sealand spent over 200,000 of their coin to secure Virna. Their newly purchased mercenaries blunting the Northern Guard's advance and even holding their target if only for a few hours.

The champions of Chaladon Malcolm Claridge, PhaethonH, and River Turtle continued the fight, but the combined forces of Anglea and the Baronies proved too much.

The Northern Guard claimed victory, holding the pass to the north and their expansion into the Midlands was complete. With funds and men low, the Insurrection capitulated and all that was left was to talk of how to split the conquered territory.

While the governments talk peace, the world roils in chaos. In the wake of destruction and with so many armed men seeking profit, piracy is on the rise...

The Dawn's Attrition

A hostile and brittle peace had settled in the lands of the Baronites, Angleans, Chaladonians, and Merchants. War had exhausted the resources and people. Thousands of airship shells littered the soil, bereft of their lofting balloons and stripped of valuables and parts. Dust slowly began to cover them, erasing previous sites of battles. It was if the world itself had tired of war, and wished to hide all traces from prying eyes.

Though direct fighting fell silent, there were rumors of privateers being paid under the table to test the skies in other foreign territories. The rumors were true, which again sparked hostilities between the four powers. However, the battles were not contained to old grounds. Two factions had recused themselves from previous great wars, caught up in their own conflicts. Something changed and the Yesha Empire asserted its might and began a push into the Burren, through Anglean territories, taking advantage of the new chaos. In a surprise move, the historically reclusive Arashi League also mounted a major offensive from its desert fortresses, deeming it time to test themselves against the might of the world.

Hate long existed between Anglea and Yesha, preventing any measure of diplomacy. Likewise, small but costly raids on Mercantile holdings by the Arashi removed any possible deal from the table. After many devastating skirmishes against each other-despite any alliances made, kept, or destroyed in cold blooded betrayals-previous allies reunited, eager to settle old scores.

Anglean and Chaladon forces once again found themselves unlikely allies as Hogg, Alette Pegasus, and Redzback merged their mighty forces with the advanced fleets of Openart, PhaethonH, and Laggy Lagomorph. Seeing a worthy challenge, leaders of Arashi tribes, Devil's Cry, KingEric, and Sir Hob offered their might to the newly formed Technocratic Union.

On the other side, Astriven, Superior-leader, and Warhunterpro of the Mercantile Guild and Valsharen, Baron Von Teezzsh, and Lady Elektra of the Fjord Baronies brokered an uneasy alliance. For unknown reasons, the Yesha Empire sent envoys also offering to unite in battle. When asked why, their leader simply stated "Ijustwanttoplay." Jaylin and Zennoch followed suit, cementing the Magisterial Consortium.

With new alliances formed, and battle lines strewn across the continent, war became inevitable. Brutal attacks were met with stolic defences as both sides vied for control of key holdings. Wave upon wave of ships clashed in the sky, casting a rain of lead, steel, and blood upon the battered soil. Lines held, fell, and pushed as the alliances began to waver. The deciding hammer blow to the enemy was always just beyond reach, just one more battle further. A stalemate became evident as the alliances finally crumbled, each faction blaming the others for the failed campaign. The factions, knowing they could not hold territories gained in the war alone, pulled back to consolidate their own defenses. They all knew war would come to them again, sooner than they all wished.

Liquid Acquisition

In a land where water is the thin line between life and death, possession of this resource is a very dangerous business. It is also very profitable. Who so controls the water, controls the profits. Dissatisfied with endeavors in previous conflicts, the Mercantile Guild set its eyes on this new goal. Using their vast network of trading posts, they fed secrets and spread rumors of each faction plotting against the other. Conflict once again rose amongst the war weary people. Many battles were fought, stretching each of the other factions' forces thin across their territories. With this, the Guild saw its opportunity.

Deadfairness, along with Rumbrum and Ask, funnelled vast fortunes into recruiting troops and forging alliances in preparation for the coming invasion, hoping for key positions in the water monopoly. Weakened by previous wars, Chaladon chose to put aside their long animosity and use the efforts of the Guild to further their own agenda. If all fresh water was controlled by one entity, it could be much more easily managed and kept pure. Chaladon saw this opportunity and sent openart, Malcolm Claridge, and KeijoPertti to aid in the invasion. Former Mercantile hero, Astriven, joined the Fjord Baronies in an attempt to convince them to strike back at the Angleans to the north, in hopes of regaining access to key ancient technology sites. Agreeing, the Baronies devoted the forces they could, once again under the leadership of Lady Elektra and Baron Von Teezzsh. With the deal made, the Gilt-Authority formed and began its attack.

The ruthless invasion struck against the forces of the other three factions, shattering the front lines almost instantly in the grasp for ever more water. Anglean, Arashi, and Yeshan forces realised they faced a unified alliance, and formed an emergency coalition, the Vanguard Liberators. NitroPunk, Gbohnen, and Scorban were commissioned to attack from the Anglean territory in the north, while Sterbehilfe e.V., The Morbose, and Faelihne pushed from the Arashi strongholds in the southwest. Once again, the Yeshans send Jaylin, Zennoch, and their oddly spoken leader, "Ijustwanttoplay" to hold the central region.

Despite any effort, the Vanguard Liberators fell back on all fronts due to the overwhelming attacks of the Gilt-Authority, spearheaded by the Mercantile Guild. The Guild had adopted a strategy of quickly assaulting any capital ships present on the battlefield, securing the source of water, then advancing before reinforcements could arrive. This proved exceedingly successful in breaking and scattering the enemy forces. Soon, the Vanguard Liberators fell in disarray, allowing the Gilt-Authority to advance unimpeded. As quickly as it started, the war ended. With its mission complete, the Gilt-Authority dissolved its alliance. Holding the water would prove much more costly than simply selling to back to its previous owners. The Mercantile Guild relished in its newfound liquid profits as it pulled its forces back to safer territories.

The Great Reach

While Chaladon prides itself on its clemency, or so they say, some things can never be forgiven. When the Mercantile Guild withdrew its forces and dissolved the previous agreement, Chaladon found itself holding the greased end of the stick. Instead of being the new custodians of the known water supplies, they were forced to fall back to their own territories with nothing. They decided it was time to once again be 'generous', but on their own terms. If the savage mainlanders could not take care of their own lands, Chaladon would do it for them. With that, they began spilling on to the mainland with renewed fervor. In short order, they had claimed most of the lands the Mercantile Guild had promised them.

Having had very few conflicts with each other, the Baronites and Yeshans had been dealing in secret, wishing to establish trade bypassing the Mercantile Guild's vast reach and to start rebuilding the ancient train route between the Ash Mountains and Ridge Forest. Yesha formed a treaty with the Arashi, who agreed to stop raiding them on the condition that they may face the Anglean forces. "A worthy test." With plans set and allies gathered, the push began. Only the Chaladon lands stood in their way, and the newly formed Khanate Imperium swore to take them. Chaladon was caught completely off guard by the sudden alliance and assault on their holdings on the mainland. Trading posts began going dark within the Guild network of spies. Chaladon and the Mercantile Guild found themselves in losing conflicts. With few options, they were forced into an Alliance with their sworn enemies, each other. The Anglean Republic could not abide by the thought of their two worst enemies, Yeshans and Baronites, being allied against them. Word of this spread to Chaladon, which offered a treaty. Having had many treaties with Chaladon in the past, the Angleans accepted. The Emerald Horizon alliance formed, and war was met in full.

The Baronites were surrounded, fighting battles on two fronts while they held out for Yeshan and Arashi forces to reach them. After many battles, they finally joined forces and bridged the mainland. With the Great Reach formed, they needed to expand their gains north and south to ensure the construction project would proceed uninterrupted. The Arashi insisted on forcing their way north, finally driving Anglea off the mainland at Hanat. This was the final blow against the Emerald Horizon, or should have been. Arashi raiders, satisfied at their victory against Anglean forces in Hanat, and rumored fearful of flying their ships across so much water, began to travel back to their desert homes. There, they immediately resumed attacking Yeshan territories. This destabilized the alliance between Yesha and the Baronites. While still friendly to one another, the alliance was suspended while each dealt with incursions in their own lands.

Priveteers contributing the most war effort as reported by Faction governments:

Zythin, Skywin, openart, trypta, Nerdhector, DreamInsomnia, CKWarner, MasterFoxMan RadioSilver, LockNLoadLeo, -Bob, Tron, Malcolm Claridge, SuicidalSodacan, FrelVick, Darsey

Divided Lands

YESHAN FORCES DOMINATE AND DECIMATE

Triumvirate orders the air cleared from Rusted Range to Ridge Forest. "We do not accept the betrayal of honorless desert nomads."

PEACE BETWEEN EMPIRE AND LEAGUE?

Impossible happens as Arashi sign truce with Yeshan diplomats after bizarre combat ritual.

ANGLEAN FORCES TURN A COLD SHOULDER

"We have no interest in your technology." Republic satisfies itself with light supply raids.

THE DREAM IS NEAR!

We have taken the mainland, citizens of the Empire. Nothing will stand in the way of perfect order. Rejoice!

MERCHANTS AT THE FRONT OF OPPORTUNITY

"Another war, another weapons sale" says spokesman as Guild joins the conflict with vigor.

CHALADON ON THE OFFENSIVE!

What do they really want? Southern territories lost as the push into the mainland continues.

THE TRUCE ENDS NOW

Yesha has again proven weak. Cast off the shackles of 'peace' and let the sands of the Arashi people drift where the winds of battle demand.

THE EMPIRE FALLS BACK

Yeshan forces buckle under pressure from Chaladon, Arashi, and Mercantile attacks. "We will dream another day."

WAR BETWEEN ALLIANCES!

Republic agrees to supplies deal with Guild. "Your fight is ours this day." claim Arashi tribes. Concord of Paragons is formed.
Weakened Baronite and Yeshan forces make deal with Chaladon. "This is far from over." states new alliance Trident Entente.

CASUALTIES MOUNT!

Loses high on all fronts in wake of merciless privateers. Reports of these privateers inflicting the most havoc for Faction glory.

Fjord Baronies- MataDewa, Alyr von Valentine, Scrapjack
Anglean Republic- Icanhascookie, Asmodel, Ulfskir
Order of Chaladon- openart, Sterbehilfe e.V., Beecee
Mercantile Guild- Tinker Belle, Alarim, Danack
Arashi League- FlyingHussar, silentq, Handsome Josh
Yeshan Empire- Zythin, WallowPop, MataDewa

ANGLEAN MIGHT FUELS STRONG FRONT FOR ALLIANCE

"We have no need of your lands or squabbles over dirt. We only want resources." Anglean envoy claims.

CONCORD OF PARAGONS TRIUMPHS OVER TRIDENT ENTENTE

Trident shatters and retreats as Concord slashes through their lands. Anglean forces pull back to frozen north with won supplies as the Guild pulls south with profits. Arashi warriors return west to their desert with battle lust sated.

Allies and Enemies

As the wheel of war slowed, old grudges simmered. Enemies glared at one another over the fleeting borders laid down by the fracturing of previous alliances. Sated by an abundance of resources won in the conflict, the Anglean Republic decided to attempt establishing treaties with other factions to procure a more reliable supply chain. Chaladon, however, had no interest in such relations. Betrayed by the Mercantile Guild on more than one occasion in previous conflicts, they had little trust for any alliance. Unwavered, Anglea formed a temporary armistice with Yesha, which was mistakenly ended due to some new, overly ambitious Yeshan privateers. Despite these setbacks, The Anglean Republic was able to take control of large swaths of the central badlands after a brief accord with the Baronites reduced pressure on their eastern front. This was abandoned after the Arashi presented an offer of supplies raided from Mercantile holdings and shipped through the desolate Red Range in exchange for Anglean technical expertise in maintaining their stockpiles of weapons raided from ancient military bases exhumed from the Arashi Desert sands.

The Yeshan government discovered the error of their underlings, and sent envoys to both the Anglean Republic and Arashi League after demoting and punishing the military upstarts. Yesha had already mobilized their massive war machine into the contested lands, as well as north and south. The Angleans quickly accepted the offer, given the choice of forming an alliance or letting Yesha take control of all supply routes. The Arashi also accepted the alliance, finding it intriguing, as well as helpful in ousting Mercantile forays into their lands. Together, the Sanguine March alliance began their move east.

On the eastern fronts, Chaladon had been weakened by previous failed wars. Despite this, they began making a strong push into the central plains. With or without the help of the other factions, they were determined to hold true to their vision of a unified, green haven on the mainland. Others did not hold that vision, as they were eventually cut off by a coordinated thrust onto their home island by the Mercantile Guild, valuing profit in the pocket over green in the eye. The Guild stood poised to take control of the entire south and east territories. At this point, Baronite envoys reached the Mercantile forces with news of the western alliance. Understanding this threat, the Mercantile Guild made two offers. One was to the Baronites for joining forces, which was accepted. The other was to Chaladon, offering to sell them back their land, at a reasonable price of course, if they agreed to put their forces under Mercantile control while marching against the war machine in the west. The Chaladonian people were outraged at such an offer, and even more outraged as their government accepted. Some vowed revenge on all that had opposed their vision as unrest grumbled in the streets and coin secretly slipped into the pockets of privateers. Thus, The Halcyon Cartel began its wavering alliance.

The two alliances soon clashed, once again vying for control of the once independent central territories.

Blood in the Water

The sun rises red on the eastern seas, painting crimson the waters, the seas, the skies... the people. It covers all as if in a wash of pale life-blood. Is it just the light, or does the still water of the morning light hold the spilled blood of heroes, villains, and innocents? What tales of woe do the gentle, wind teased ripples whisper? Perhaps I get ahead of myself, since I know the answers to these questions. It is best to start at the beginning, or at least a beginning.

This beginning shall start in the eighth great conflict between the factions, a vicious, unrelenting war set between the Sanguine March and Halcyon Cartel. Or, perhaps I should say within those alliances? As with all wars, the lines between ally and enemies becomes thin. In this instance, that line vanished.

The might of the Yeshan Empire had gathered the unwilling allies of the Anglean Republic and Arashi League under one banner, while the tenacity of the Mercantile Guild subdued the Order of Chaladon and Fjord Baronies under another. From the start, these two alliances festered like a corpse in a warm, damp cellar. It was only a matter of time before something burst, leaving an awful stench across the lands. In the case of the Halcyon Cartel, this was not long, since hate had festered for much greater time. Whispers of rebellion soon became an open revolt as Chaladonian privateers found their pockets being lined to turn their backs on the people they were contracted to protect. One pilot more than any other caused mayhem in the Chaladon ranks, diverting supplies where there was no need, and shifting forces to strategically insignificant territories. Sterbehilfe e.V., driven by mad hate of the Mercantile Guild, declared war on his own allies. In the confusion, it is uncertain if fellow privateer Sungsoo Jung also turned away as Chaladon cities were raided one after the other by the Sanguine March, though Arramus rejected the rebellion. Alliance loyalists comprised of Chaladonian, Mercantile, and Baronite privateers also formed a secret group to combat the actions of the rebels, though with little success.

Betrayed by Chaladon, the forces of the Halcyon Cartel fell back on nearly all fronts. The exception was in the north, pushing dangerously far into Anglean territory. An Anglean regiment of privateer ships, lead by Redbrd, pulled away from the main front to push Baronite forces off the Sea of Graves coastline. This angered Yesha, with many assuming it was a betrayal to the alliance. Negotiations with Hardstrike and JarlBeimar settled this worry, attributing the rumors of rebellion to the hot-blooded talk of young soldiers. Yesha decided to divert some of its own forces north, supposedly to help with the front, though Angleans are more inclined to believe it was to keep a closer eye on them. Forces combined, the territories fell quickly. Triggerslipped, Lucian Thyatira, and King_Morpheus4 of the Barronese fought valiantly, but fell back without the full support of Chaladon. The mission accomplished, Yesha and Anglea joined with Arashi forces in renewed effort to cut off supply routes at Ravenrock and Vama Rea.

Secretly, Chaladon rebels had been making deals with Yesha. -Bob, allied to Yesha and credited with forming many alliances with other factions, cautioned the Arashi raiders Non-existant, Bemapo, and Mister BOOM to tread lightly in Chaladon lands, which was promptly ignored by the main Arashi armada as a sign of weakness. Instead, they took control of one of the oldest libraries in Itonia, threatening to burn it if a worthy foe did not come to stand against them. With all Chaladonian forces diverted elsewhere, the deed was done. Vgmddg and Katsu Kaishu, of Yesha, reported complete destruction.

The final holdout proved difficult to assault. Heavy coastal defenses and a steady stream of supplies from Vyshtorg prevented attack on Vama Rea. Mercantile privateers Tinker Belle, Lopt, and the Duke of Bradford patrolled tirelessly. Alas, for naught, as an Arashi night raid broke the blockade. Sanguine March forces poured into Vama Rea, taking the territory in a day. With key holdings cut off, the Halcyon Cartel had lost any chance of victory.

By all sense of reason, the war should have ended that day, but hate is often greater than reason. Rather than a surrender, the new day dawned with chaos. During the night, messages had been sent out. Word spread like wildfire.

"Burn Lascus, and the Mercantile Guild's coffers will be open to you."

With the glint of gold filling eyes, many loyalties were cast to the wind. Yesha saw its opportunity slipping away, and made a similar offer to those that defended Lascus. Anglea and Arashi saw this as a final betrayal, and devoted all forces to razing every city and town in the territory while Yesha stood helpless.

With Lascus in ruin, the alliances shattered. The Yeshan Empire had shown its strength in spanning the land, but made the mistake of choosing an enemy over wary allies. With the dream of unifying the land from the Rusted Range to the Black Channel delayed once again, Yesha began withdrawing its forces. As a last sign of good will, they returned Chaladon's territories, but with a price. All returned cities would be required to have a Yeshan adviser permanently stationed in local governing complexes. The Anglean Republic and Arashi League both stood poised to launch major attacks against Yesha. Clever Arashi pilots discovered a passage along the fortified zone bordering Jackson Hole, opening a path between Albys and Sunder in preparation of moving further inland to block Yeshan advancements. In the east, the Order of Chaladon also faced both of its former allies as the Fjord Baronies refused Chaladonian entry into any of their territories, and the Mercantile Guild began preparing for a massive invasion from the south. The new day is here. Is it the glint of the red sun, or is there blood in the water?

The Northwind Charge

The Yeshan armada had no more than finished the statue of their mighty warrior in Vama Rea when their former alliance fell into chaos. The Arashi tribes abandoned all lands previously taken in the war to focus efforts on what they saw as an honorless deal between Yesha and Chaladon. They felt robbed of a glorious fight against worthy foes. Instead, they faced the confused and pitiful armies betrayed by the mightiest of the supposed Chaladonian privateers. The glory of the fight stolen, they set their eyes on the source of these insults. If these slights were to be absolved, Yesha must pay.

If Yesha were to pay, then there would be gold to be had. Seeing a prime opportunity to recoup losses incurred by the Chaladonian betrayal, The Mercantile Guild formed a pact with the Arashi League. Weapons for coin, and land trades for minimal aggression on their borders. The Arashi agreed. Gleefully, with its western border secure, the Guild began moving its entire armada east. The 'Chads' would also be paying as a full assault started against the isles of Chaladon.

Bruised in the war, leadership in tatters, and suffering many lossed in the fleet, the Fjord Baronese lords consolidated what arms and supplies they had left, and focused on defending key territories in their own fiefdoms. Chaladonian envoys were sent to broker a treaty, but were met with distrust and turned away.

Dealing with the Mercantile Guild was out of the question as the guild attacked relentlessly from the south, the Baronites would not even talk to them, and Anglea had gone oddly quiet. With Yeshan advisors in all their cities, and no ally on any side, Chaladon had little choice but to continue working with Yesha. Hope was held that perhaps a deal could yet be made with the frozen north. That hope was dashed as the Anglean Republic began to move.

There were rumors and excitement coming from the northern snows. There were no details, but the Angleans were on the move like never before. Rumors began to spread that they found something buried in the ice. Seeming to confirm this, the Angleans put out calls for supplies in unprecedented numbers. They promised privateers new technology in exchange for service in a great push south. This caused privateers and pirates to flock to the Anglean cause. If the rumors were true, it was uncertain if they were actually after more supplies for excavation, or simply wanted to be sure that no prying eyes were anywhere near their territory. Anglean forces, girdered by privateers, flooded in from the north. Any resistance was almost casually swept aside.

Always looking for the next opportunity, the Guild offered a deal to Anglea to raid Yesha and procure the famed 'black iron' for shipment back to Mercantile holdings. They had been profiting immensely off from the northern push, so were content to let the Angleans take is much land as they wanted. Why make a war, when you can profit off from someone else's?

In secret, Chaladon tried, and almost succeeded in making a treaty with the Arashi to attack the Mercantile Guild, since they were a 'strong enemy'. Anglean spies discovered the plot, however. This would have interfered with the trade deal between Mercantile and Anglea, so Anglea devised a strategy to make sure Arashi eyes stayed to the north. They challenged the Arashi to an honor duel, claiming to take up the gauntlet the Arashi left on the shores of Hanat.

Many battles ago, you showed your strength in pushing us to our own borders. You also showed your honor by ceasing this assault and leaving us a challenge. We have decided to accept this challenge of facing your warriors on your own lands. There is but one issue. The pitiful Yeshen Armada stands between us, blocking our honorable duel with their treacherous, backstabbing ways. Let us be the Hammer and Anvil that crushes this unworthy foe, so that we may join in battle at an agreed upon place and time. Let us discuss the terms of this honor duel and reap the spoils of War!

Unable and unwilling to refuse, the Arashi completely ignored any allegiance attempts made by Chaladon and devoted all forces to preparing for the duel with Anglea. Even though the Mercantile were Arashi allies, the Guild was able to continue being partners with Anglea as well due to the conditions of the honor duel. This allowed the Mercantile Guild to profit from both sides with impunity while Yesha was crushed in the middle.

Anglea and the Baronites briefly negotiated to make a land exchange deal, providing the Baronese with much needed supplies and Anglea with key territory, but talks fail as individual fiefdoms break apart and tried to fight the Angleans. Unable to muster the forces and short on coin to pay privateers, the Baronite territories were cut in half in the Anglean mysterious quest for oil and ore. Unable to sustain more losses, Baronites surrendered fully to Anglea.

The Anglean push went as far as Itonia on the Chaladonian island. Once they seemed to have what they wanted, the Anglean forces stopped abruptly and shifted their focus back to the west. Chaladon perceived that Anglea was no longer interested in taking more of their land, but also knew they did not have the power to take any back. Though they didn't surrender, they accepted a treaty to become a subordinate of Anglea to peacefully get their lands back, "When time comes." This also gave them a very powerful ally against the Mercantile Guild, which was still trying to completely overrun their land and destroy their faction itself. This solidified the Northwind Alliance.

In the west, the Arashi still had but one goal. Everything was ignored in the face of their honor duel with the Anglean Republic. It is the core of their Society to find the strongest challenges and face them head-on. Win or lose, live or die, the fight is all.

The Mercantile Guild saw the subjugation of the Fjord Baronese and Chaladon, and knew their trade with Anglea was at an end. Knowing they could not trust the treacherous Chaladonians, they saw only one way to profit from this conflict. If you can't win a war, at least you can still make a few coin from it. In that, you make a deal with the two factions likely to purchase the most weapons. To them, this seemed to be the Arashi and Yesha. Yesha has had the longest history with the Arashi ways, and understood that the duel with Anglea would not end until their honor is satisfied. This gave them the choice of standing in their way, or stepping aside and letting them through. They decided to wisely avoid a war on two sides and allow the Arashi to pass through. This formed a loose alliance between the three factions. One of following in the wake of a charging bull, instead of standing its path. A Mercantile privateer looking to turn a profit on 'genuine war merchandise' coined (and copyrighted) the name 'Loess Collaboration' for the newfound alliance.

Thus, war was met.

Seven Day Strife

This set of missives was recovered from an Anglean courier ship shot down by an unknown assailant on the border of Garrow and Oblivion Pass. It was heavily encrypted with a cypher. Not knowing what to make of it, the salvagers sold the papers to the Anvala Press, where our people worked diligently to uncover their secrets. Though we were not able to recover all pages or information due to damage and unknown code words, the story presented is fascinating. These short passages only deepen the mystery of the Seven Days Strife. -Anvala Press

-Command- Northwind Operation proceeding on schedule. The Arashi have taken the bait. It appears that the ploy has worked. As planned, their headlong charge into the Yeshans has helped clear our way to the objective, while weakening their own forces. Redbrd has proven to be an invaluable asset in this charge. His efforts have deflected all attacks and spearheaded countless operations while solidifying the privateer forces under our order. We will continue to utilize his expertise. As long as he believes the honor dual is genuine, we should not have an issue with his loyalty. Continue moving forward with the operation. We have shifted a significant portion of our forces, including Paul the Fox, to fight on the Chaladon/Mercantile fronts to distract from the primary goal. We do not want to raise their curiosity. Sterbehilfe e.V. is crafty and distrustful. ResidentVoid is a wild card. Be wary around them. The Baronties are also being focused to the South. Though formidable, we do not expect any trouble from Astogao, La Valette, or nedsvart. Yesha seems too quiet. -Bob, previously working for the Chaladon armada, has been reported to have switched to side with them. Send scouts.

-Field- Scouts report privateers have left Yesha en messe. Contact made by former Yeshan ace, Gentlewheatley. Expected to join our ranks. There is little resistance outside of SealedSword and Hardstrike from the Yeshan forces. Progress is being made beyond expectations. The estimated schedule has been moved up. Expect delivery in no less than three weeks.

-Command- Target location narrowed to Naufrage. Focus extra efforts into Arashi territory. Reports of Bemapo, CROdator, and PlatiniumPL being moved into your area. Be vigilant.

-Field- Our privateers are clearing the strongholds. Their drive is unbelievable. We have been contacted by Mercantile privateers TheMr.Pale, Lyra-Note, and Syrus Coy. The Guild suspects something, and is withdrawing forces. We have been delivered a message. "May you profit from your true goal. We will not stand in your way." As expected, Gentlewheatley has joined our fight.

-Field- Naufrage has been captured. Beginning the search.

-Field- We found it.

-Command- Enemy forces are breaking on all fronts. Sending the excavators to Naufrage. Send reinforcements to Jackson Hole, including all privateers. We want them looking anywhere but here.

-Field- Partial success. It can not be moved via single airship, and will need to be transported in low flight across land with multiple support gantries. As soon as structure is complete, travel will commence. Convoy will be vulnerable to attack. Requesting that as many forces as possible be withdrawn to key territories.

-Command- Pullback operation commencing. Forces have been removed from all fronts to concentrate on the route. Chaladon will be fighting on its own in the morning, may the Signal have pity on them. You will proceed through Faron, Orrington, Oblivion Pass, and Suna. Lost contact with scouts patrolling between Garrow and Cathedral. Investigate. We can't have anything go wrong.

-Field- Leaving main convoy. Will report on findings.

-Field- Night ambush. This is impossible. The sky is black. Titan Agan has fallen. Ships are in disarray. We can't see them! Forces unidentified. The Signal save us. May this message reach you. Cathedral is not safe.

That is all we could extract from the missives. We have sent requests for information to all factions, but so far have been met with silence. Events seem to line up with the decoded messages as Yeshan, Arashi, and Mercantile forces have flooded back into the territories abandoned so suddenly by Anglea. Chaladon and Baronties have also settled into the areas that they had held before the war started, gathering up extra territories as Anglea vanished from the field. Pure chaos has descended as the factions renew their efforts. The question remains, though. Which of them attacked the Anglean scouts in Garrow? History will tell. -Anvala Press

Retribution and Intrigue

An investigative Report on the War

-Anvala Press

A cold wind rushed westward from the from the distant Ridge Forest Mountains, rustling the flags of the Arashi Ravager I found myself a passenger of. Though I normally would have avoided such transport, it appeared to be the only way to interview the Arashi as they began departing from the Midland Plains. The objects of my quarry stood on the opposite side of a table bolted to the floor with four mismatched brackets. They were tall, and dressed in their ornate war garb. The one closest to me held what looked like a long spearhead on a short haft, just slightly longer than would fit two hands comfortably. Perhaps it was one of their ceremonial spears often talked about in jest when referring to the 'spear shaking Arashi warriors'. Practical or ceremonial, I was not keen on finding out as the man leaned forward, placing his fists against the table.

"Anvalan, ask your questions."

Despite promises of safe passage to members of the Anvala Press, I leaned back in my chair reflexively. I quickly flipped open my notebook to disguise the flinch, but the small shadow of a smile the man gave and the low chuckles from behind him left no doubt I had failed. "Well, yes." I cleared my throat. "Yes. It appears the conflicts of this war have ended. Would you..." He made a slashing gesture with his spear, the humor of a moment ago gone.

"War? Is that what the fools are calling this?" the haft tapped against the table. "This was no war. Our honor was robbed from us, and something was stolen from our sands. We came to reclaim both."

"So, have you achieved your goals?"

"We have proven our strength, once again. For the other, we tire of playing hide and hunt like children."

"You mean hide and seek?"

He ran his finger along the edge of his blade, holding his piercing gaze for a few long moments before answering. "Is that what you teach your children?"

I cleared my throat again, trying to quell my imagination at those haunting words. "Well, let's focus on," I paused, not sure how far the promise of safety would go, "focus on your honor. The Angleans promised an honor duel, correct? Why are you so far to the East, instead of the ice of the north?"

Angry murmurs came from the group behind him. He stood straight without looking back and raised what seemed like a calming hand. The murmurs stopped instantly.

"That is not where the winds took us. Our goal was to return what was stolen. This convoy was seen heading north, but moved east through the pirate lands after their route was blocked by the Yeshan pigs." He seemed to make an unconscious stabbing gesture to punctuate the last words. "From there, it vanished. It again appeared heading further east. The landless insisted on following the ships. The landless serve their purpose, so we indulged this request."

"The landless?" I inquired.

"Those of the fallen nations, forced to beg at another's doorstep."

"I see. Many nations fit that description after the fall of Cathedral."

He lifted his chin, as if looking down on something distasteful. "They were weak. The weak should fall."

"And what of the pirates now infesting the areas to the south of Cathedral? Even your ships fear to cross..."

"We fear nothing." true anger filled his voice as he slammed his spear down on the table. "We do not pass those boundaries because it is not worth our honor to destroy lowly pirates. Would you have a warrior hunt mice instead of beasts? Should a warlord wander into gnat infested sands to boast proudly at how many he killed? You insult our honor. We are done."

I was unceremoniously left at the next town, a small dive of a village on the border of Lookout and Boomtown. Luckily, my skiff captain had been following the fleet and picked me up in short order. Dismayed at what little we learned from the Arashi, who seemed to care little for intrigue in their pursuit of the next challenge, we turned our heading north to where we were told a Yeshan fleet was stationed. The skies were oddly empty as we traveled across Lookout, and into the hills of Aspara. One of the crew swore he saw several Chaladonian warships darting low along the horizon to the east. Though I do not doubt his eyes, it seemed very odd at the time that Northern Crusade ships would be skulking about in Southern Retribution territory. This oddity would be explained soon enough when I finally met with Yeshan ships a day later.

There were seven warships on constant patrol around a much smaller envoy skiff. It was indeed surprising to see a Yeshan diplomatic ship this far east, especially on a battlefront. I was welcomed aboard with open arms, which put me on edge. As I entered a lavish, if orderly cabin, I was once again started. The stately Yeshan diplomat that stood as I entered was precisely as expected, well-dressed and dignified, full of pompous honor and duty in his greeting. His counterpart, who remained seated in quiet dignity, seemed to somehow look down on me even from her seat. She was slender, with delicate fingers daintily holding a porcelain tea cup. Lace covered the backs of her hands and entire neck to her chin. The deep purple of her dress left no doubt that she was Baronite nobility. Her eyes lifted to lock with mine. In that brief instant, I felt as if I had been weighed and judged to my core, from the thoughts in my head to whether I had changed to clean socks that morning. Though it made little sense, I was suddenly glad that I had. I shall be referring to her as 'Lady Gwen', and the Yeshan as 'Lord Yon' for the purpose of this report, as I was asked only to keep their names from the record.

"My Lady, my Lord, I have come to inquire as to the war..." I paused, not sure how to continue, as the two in front of me were currently at war with each other.

"The war is over, my good sir." Lady Gwen answered in a silky voice, her chin inclining slightly.

"It is true," Yon confirmed. "We are withdrawing our fleets from the lawless lands."

"All of them?" I wondered.

The Yeshan glanced at the Noble before continuing. "Yes, all. Something strange is afoot in the Midland Plains and Burren. The Angleans are up to something, we are certain. Their forces have been scattered, and attacks sporadic. It is as if they are not purposefully attacking us at all, and after something else."

"The convoy from the Arashi desert? It is said that a Yeshan assault blocked it's escape."

His nostrils flared in anger, though his expression was that of perhaps shame. "We spent weeks chasing those shadows. Our military and hired ships have disappointed the Triumvirate in their performance. I half believe this convoy never existed, and the missives were some Mercantile ploy to rile the sand savages. I also question the motivations of those hired ships that have dishonored themselves by serving other masters. Perhaps they are still working for our enemies and leading us astray. Then again, as said, the Angleans have been behaving very oddly, even for being the ice-crazed madmen they are. In either case, we have failed in our duty."

I turned to Lady Gwen. "Can you add anything?"

"Not especially." her voice carried the air of someone talking about something far beneath their notice as she waved a hand dismissively. "We were mostly passive observers in this war. Such a savage affair. It is better to deal in more noble pursuits, with more noble company." A gracious smile crossed her lips as she nodded to the Yeshan. He nodded back.

"There is an accord here?" I queried. I wondered why I was being given such sensitive information.

"That will be for the Triumvirate to decide." Yon answered, easily reading my expression. "The Lady requested your presence here when we saw your ship approach."

"Yes. I felt it was providence that brought your ship to us at this very moment. The civility and benevolence of the Fjord Baronies and Yeshan Empire must be told to all. It is through us that peace will flourish through the lands." her eyes became distant as she spoke, as if she could see it already happening. She gave a small smile and gracious nod. "All in time. I do believe you need to be on your way, as do we. I have had a small gift sent to your ship, in the name of good will."

Lord Yon stopped me at the door. "I bid you to take this advice. Avoid the Angleans. They will not give such a warm greeting. They have been firing on any ship without warning, even those of their allies."

We parted ways, my mind reeling with the developments. What exactly could this mean? Back on my own ship, I was presented with the Baronite's gift by my crew, who were eager to hear the news. Upon opening the box, I found several very expensive looking cheeses, a bottle of well-aged wine, several trinkets of high quality, and at the bottom in a fine paper box, a pair of purple silken socks. Thinking back to my initial thoughts on seeing the noble, that was perhaps the most troubling item of the day's events. It has been two weeks since then, and I have yet to try them on.

Shortly after parting with the envoy, we were met by another Anvalan skiff. After a short greeting, I was handed a missive from the City confirming what the Yeshan had said. The Angleans were extremely agitated, and we were to avoid any contact with Anglean ships for the foreseeable future. One of our Destroyers had been dispatched to Kinforth on a diplomatic mission. Partially glad to avoid the cold, we turned back south.

The withdrawal was further confirmed at the sight of Chaladonian ships filling the skies as we arrived back in Aspara. We tried contacting several, but were ignored or avoided. Finally, we were able to spot a ship moored to the ground as it made repairs. I disembarked from my ship in hopes of an interview. The only person I could see was a short woman vigorously hammering a twisted sheet of shrouding back in place around an engine. She didn't look up as I approached. I opened my mouth to introduce myself.

"We don't have it." she snapped angrily, cutting of anything I would have said, still not looking up from her labor.

"I didn't..."

"I said we don't have it. You think I don't know what you came here to ask about? Whatever cursed thing they dug up, it is not here." she made a sharp gesture pointing out smoke rising from various spots on the horizon. "This is not about some convy. You have all been lied to. When you write this story, you make sure your readers know where to lay the blame." her hand cut to the southwest. "Those mange infested foxes have manipulated the desert fools and imperial children into these actions."

"I would like..."

"You would like?" She slammed her hammer down loudly, finally turning to address me directly, "Do you think I care what an Anvalan gossip hound would like? You sit behind your high walls with your miracle machines while we are out here fighting for our lives. Look at this heap of junk!" she kicked the metal for effect. "We have to fly these deathtraps with skeleton crews because some fools thought it was the best idea in the world to toss our lot in a fight we don't have the manpower to win. So what do they do? They hire bloody pirates! Pirates! Pirates with no sense of loyalty or cause. We give them our best ships and weapons, only to have them turn around and use them against us the next day."

"That is .. " I tried to interject.

"That is exactly the way it is. We grabbed the beast by the tail, and can't let go or it will eat us whole. We can't stop this, and we can't win it." Her voice and shoulders dropped. "We can't stop it, but you could. I have seen your ships often enough around Blackcliff. I have heard what your weapons can do. Even the scavenging Angleans are afraid to attack you directly. Where is Anvala?"

After a long pause, I finally realized that she actually wanted an answer. I thought it best not to mention that the Angleans had apparently been doing exactly that. Instead, I spoke what I had been told many times by my own leaders.

"How many of our ships would it take to end this incessant conflict? One thousand? Ten thousand? How many infantry? Countless numbers? I am sorry, but you would have us grab the same beast by the tail, also without the resources to truly best it. We are one city in an ocean of chaos. All we can do is make sure we keep the waters out. Yes, we could easily defeat one, perhaps more of the fighting nations. Defeat is only half the fight. After which, you have to rule."

She growled and turned back to her hammering. "Do... something." She punctuated each word with a hammer blow before paused again. "Swessland," she said quietly.

"What?" I inquired, confused by the random word. "I don't understand."

"It is a story that my grandmother used to tell to help us sleep. The young boy prince of Swessland wanted so badly to avoid the war of olden times that he built a ship to take his entire city to the Moon."

I have never heard this particular tale. "What happened?"

"He made it. He took all of his people to safety. He is up there now, in a city made of pearl, watching over the children of this world, promising to protect..." she trailed off, and it took a few moments for me to release that she was crying. Suddenly, the grand intrigue of the war seemed much smaller and less important than a little boy on the moon.

"I am sorry," I said, and made my way back to my ship. Eventually, the hammering returned, each blow weighing heavily on my shoulders. I was relieved that I only have one more interview before my journey finished.

I found my contact two days later sitting across a table from me in a small bar in a town on the shores of Troydon, a wide map spread between us. He was a big blustery merchant with long mustaches that he liked to curl as he was talking, and had a shrewd look to his eyes. As we studied over his trade map, I noticed a large arrow from Lutessa to Troydon with the trade symbol for lumber, and an X over the trade route between Serpents Point and Glowwater. He informed me that the latter was due to an influx of pirates in the area. We talked cordially for some time about other trade and pleasantries before I asked about the war and supposed missing convoy. As everyone knows, never let a Merchant know what you want the most, or you will always pay more than you are willing. He stroked his mustache and blew a puff of smoke from his golden crested pipe.

"Talk is cheap. Information, on the other hand..." he paused. Fully expecting this, I pulled a purse from my pocket and tossed it to him. He caught it in one hand and hefted it, then ran his thumb along the side. "Eleven ferrens?" he asked. I was confused for a moment, sure that I had put twelve in the purse, the going rate for information. I patted my pocket and felt one more that must have slipped out. I flipped it to him and watched as he caught it between two fingers and made both the coin and purse vanish somewhere in his clothing.

"Ah yes, the convoy. Of course, everything we have done is in good will to help the Arashi reacquire their property. A property that must be very valuable since the Angleans started an entire war just to hide their intentions. Not that profit ever crossed our minds, of course. A people should not be separated from what is traditionally thiers after all."

"Of course," I agreed doubtfully. "I have been told that most of the information came through Mercantile means."

He spread his hands, palms up with a slight shrug. "We simply followed the trail of clues as we could. We were informed that there were low-flying airships heading east out of Garrow, somehow avoiding the pirates infesting the restricted areas." he leaned forward through the trails of smoke to tap the tip of his pipe on the red lines laid out on the map. "No ships make it through there since the first conflicts a few years back. It makes you wonder..."

"You think the Angleans made a deal with the pirates?"

"Think? I think nothing. As I said, it makes you wonder." his pipe trailed further east through Sunder and Boomtown, then crossing into Ballast "Rumors place unknown ships hugging the terrain along this route. The rumors stop here." he tapped on the Black Channel with a sharp click. "Chaladon?" I asked, somewhat in disbelief. "Why would they take something from the Arashi Desert all the way to Chaladon?" He leaned back again, trails of smoke curling back around his face as he twisted one long moustache. "It makes you wonder," he said with the smile of someone about to sell you your own liver. "It made the desert dogs wonder for certain."

I looked back down at the map, following the long line he had traced from Arashi territory to Chaladon. Knowing the history between the Guild and Chaladon, it seemed like a very convenient story. I said as much. His smile never slipped. "You, sir, wonder too much. Maybe it slipped past the Yeshans, and is now in Kinforth as we speak. I can't see Yesha having it themselves, since lies would crush their inflated sense of honor and duty. Could be a smoking ruin somewhere in Cathedral. Perhaps Anglea had nothing to do with this, and it was all the plot of the so-called alliance between the Anglean and Chaladon pirates" He bellowed a dismissive laugh. It was obvious that I would find little more information, so excused myself after a few more pleasantries.

In the end, I found little actual information on the whereabouts, or even the existence of the convoy stated in the missives found a few months ago. The only source that could confirm its existence refused to speak to anyone. The trail started and ended in Garrow. From there, as the Yeshan envoy had stated, I only found shadows. I can't help but feel that the truth is hiding somewhere in the information I do have, but I have not been able to piece it together.

I have gathered a list of hires from several sources that may be able to shed more light on the situation. These are the privateers listed as having the most influence amongst the forces of each faction. I shall strive to contact them in my continued investigation.

Fjord Baronies- KOhl, Lord Vidar, Shangster
Anglean Republic- Monster the Hero, Lost-Coconut, Papericko
Order of Chaladon- Gwydion Birtwistle, -Bob, GreenCyan
Mercantile Guild- trypta, Tinker Belle, Ferz'
Arashi League- Redbrd, Amoxycillin, HDLR
Yeshan Empire- Gentlewheatley, Nachtigall.ru, Ainare

Retribution and Intrigue II

The Summer Palace

-Anvala Press

As the wars ebb and escalate, the nations work behind their curtains as they vie for the advantage. The military is often the only face they present. In my previous article, I was given a brief glimpse into the workings behind these forces. However, there is another face that often goes overlooked; those at the forefront of even the military. I speak of the privateers, mercenaries, and outright pirates that do the bidding of the nations, for their own reasons. As mentioned previously, I had planned on setting out on a mission to find these people and record their stories. Oddly, or perhaps not, very few would speak to me. Most would simply turn away with untrusting looks in their eyes. It stands to reason, though. One has to remember that these people were from strong, independent nations only a generation ago. Now their homelands are torn by wars and battles as the outer bordering nations attempt to carve up what is left.

This is one of the stories of those few who would give me a brief interview.

I first travelled to the northwest towards the remains of Cathedral after my interview with the smarmy Guild merchant. My ship was stopped just as dusk fell, as expected, at the border of Sunder and Cathedral. The ships were a ragtag group of random vessels of the older styles, as well as some of the newer ships built by the factions. None bore the markings of any of the factions, however. I knew this was a small part of the pirate fleet that prevented passage between territories surrounding the southeast of Cathedral. I also knew it would be the best place to start looking for answers.

A long time passed before a single ship appeared and drew closer. It was a tattered Squid that looked as if it had seen more than its share of battles, though I could see from the skillful patches on the hull plating and balloons that it was well-maintained. The older man at the helm gave a signal with a black-gloved hand when the ship drew near enough and one of his crew tossed a skyline across. One of my own crew caught the line and tied it off in a practiced knot that would pull loose if great pressure was applied. The Squid lowered itself slightly, slanting the rope enough to allow someone from my crew to skyline down to the other ship. This, of course, would be me. Even in the best of conditions with both ships perfectly still, skylining between ships was extreme treacherous. I would not risk my crewmates for my own mission. I stepped into the harness and latched the small pulley to the rope. In less than a second, I was on board the other ship, facing the captain. My crew let the rope loose behind me, committing me to my choice.

Now that we were face to face, I could see that the captain was as war battered and hardened as the ship. He wore an older style tinker uniform, with grey spectacles that matched his grey hair. Neither hid the scars covering his face. I introduced myself and gave my intentions.

"You my call me Bob, for now." he spoke back. He looked me over for a long time, then at my ship that was slowly drifting away. His features were becoming harder to make out as the last light of the day faded. "Very well. Your ship stays here. We will return you to it tomorrow."

With those words, he strode back to the helm and flung the ship into a tight turn as the four engines roared to life. We dropped rapidly into a rising mist. The ship lurched back and forth through what I can only assume were bluffs and canyons, though little was to be seen in the dark mist. The ship traveled this way for almost an hour before coming to a thankful stop. I had never been on an active combat ship before, and my stomach had long emptied itself at the extreme motions the pilot demanded of the ship. I began to understand why these people were feared amongst the factions. I felt a small bump and realized were were docking. Judging by the intense maneuvering used to arrive at this place, I knew it would be pointless to ask where we were. Bob lead me off the ship by himself, leaving his small crew aboard.

After a few minutes of traveling through a maze of partially ruined buildings with the light of dim lanterns peaking through tightly boarded windows, we arrived at our destination. It was a squat, sprawling building that seemed mostly intact. Its low rounded roof and wide stance gave it the appearance of a fat, brooding toad. As the door swung open, air thick with a scented smoke I am not familiar with wafted past me. Raucous shouts and laughter greeted us as we walked in. A few people got up to slap Bob on the back, while others sunk back in their seats and glared. I was lead to a table to one side, and drinks were brought. I noted that the bottles had Yeshan branding, while the flagons and mugs were a mismatched set of Baronite, Chalodonian, and Yeshan earthan and glassware. Looking around the room, the crockery matched the occupants. I recognized the features and garb of those from lands bordering the Arashi Desert, all the way to Firnfeld in the north, and everything in between.

The table beside only had one person sitting at it. He was dressed all in an all black, but rather dirty curia cardinal suit with his eyes covered in flight goggles. His head wavered back and forth as he seemed to talk to himself. A pipe rested on the table in front of him trickling a tendral of the odd smelling smoke. Bob glanced over at him after seeing my look. "Don't mind him. Francois leCups [Trypta] is harmless... off a ship. He does not live in quite the same world as us." He turned back to me as he took one of the mugs in his battered gloves. "You wanted to talk."

"Yes. I am hear to listen to your side of events."

"Events?" he almost seemed amused, "An odd way to ask for the summary of a life."

"I am only asking about the events of the wars after the Angleans..."

Bob cut me off. "Boy, a story has no meaning if you skip to the end. You have to know where it started."

"Very well," I said, pulling out my notebook. "Carry on."

The story was a long one, taking most of the night to tell. I will summarize as best I can. He told of the days of his youth, a young man who lost everything when Cathedral finally fell due to a failed coup and brief internal war that destroyed the once mighty fleets. He spoke of the independent lands and Cathedral fondly, despite their hardships. Food was hard to come by, forcing many of the former soldiers to become pirates and mercenaries. Through a series of often horrendous events, he became the leader of a group of privateers and mercenaries, who agreed to temporary uneasy alliances with factions for their own personal gain. Often these alliances fell apart due to disobeying direct command from the factions and seeking independent action and leadership as well as having an inability to devote himself fully to a faction. Occasionally Francois would murmur or shout incoherently at something as Bob talked. This lead to more current events as he continued.

"After a successful recovery from a serious injury in Chaladon and having lost my ship and clan, I had to start my way from the bottom again. Once I had worked off my debt to Chaladon and had my ship, The Summer Palace, back, I regathered some old clan members and we put our differences with Mercantile aside since we were in need of coin. Together with the clan I led attacks deep into the enemies territory. With our pockets filled from the war, we left Mercantile pursuing a new goal."

"Interesting tale." I stated as I finished writing. "I see you didn't mention anything about the Anglean invasion of the Arashi Desert. What do you know about the item the Angleans allegedly took from the Arashi desert? Do you have any idea what it was, who has it, and where it is now?"

Bob's eyes narrowed slightly as Francois burst out, "Lightning light gun! Arash and Angles have the same tech. It isn't even theirs! They stole it, just like we stole their... " he shook his head in confusion. "They stole our... " he slumped forward in his chair and was still. I half got out of my chair, worried that he might need help, but sat back down as he started snoring loudly.

"The wars have been harder on some of us than others," Bob said as he looked at Francois with sad eyes. "At least we got some of us back together, even if we are not all here." He turned back to me. "That thing the Anglean's stole from the Arashi that vanished in Garrow, if your story is true? Yes, I do read. The Mercs pay well for information, don't they?" He leaned back in his chair, looking tired, but something else as well. Satisfied? "I don't have any information to give you that I didn't already sell to them. Whatever it was, those tech cultists wanted it really bad, so we can only assume it is some device from before the great war."

"I see." I answered. "Then you..." my question was interpreted by loud banging on the door. Three rapid thumps followed by two further apart. No one entered, but the tavern went instantly silent.

"Speaking of Anglea..." Bob spoke, looking up, eyes focusing beyond the ceiling, "Sorry about this. You seem a nice enough chap. You might find answers in Suna..."

The last thing I saw before waking up on my ship the next morning with a pounding head was a fingerless-gloved fist filling my vision. My crew told me that I was 'delivered' just before dawn right after they had spotted Anglean warships on the distant horizon. Knowing we would get no more information, I told my crew to set course for Suna. Something tickled the back of my mind as the engines wound up. I touched my eye, which was already swollen from the punch. I jolted as if stuck again. Black gloves. Bob had been wearing full black gloves.